I hope you get email notifications from comments like this? Seems unlikely you'd *check* here, but hey.
This little game is ridiculously good. Ridiculously. I understand, it's a very simple thing, just a procgen map with some basic enemies and solid AI... but it scratches an itch I've been looking for, for a long time. I love tactical shooters, but don't like replaying levels; memorizing layouts ruins the fun for me. So... for a long time now, I've been cycling through games--high budget, very professional games, mind!--looking for something that has the magical combination of randomized levels and tactical gunplay against enemies who *also* have guns. Nothing I've found is satisfactory! Rougelike/lite shooters are common, but they're NEVER tactical shooters. Tactical shooters are common-ish, but always have strictly static levels.
And then I find this little game, which is a demo of exactly what I want. It's not perfect, obviously, it has a lot of little issues, and no progression mechanics or anything, but when I get that itch to play a little shooter, this has just perfectly satisfied it. I'm so happy to have found this game. It confuses me that I can't seem to find anything else like it--this PROVES the concept can work, and work well!
Anyways, I did see you're making a game on steam, Arcticide. It's wishlisted, I'll buy it in an instant once you release, and then if it's good I'll buy copies for my friends too. I love the concept of that game, it looks to satisfy the same itch while *also* being very STALKERy, which is another place I've really wanted to see procgen (and as an actual FPS, not top down *ahem*). But I'm posting here to say that just this little tech demo is great, and I adore it.
(Please finish Arcticide, I'll be so so sad if it just goes silent and is never released. It seems like you abandoned the gigastructure environment idea, I assume to make the project more reasonable to complete, which is a little sad but is wise. Just get the basic game good enough to publish and then do so, pleaaaaaase.)