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(1 edit)

Sheesh, that was dark. Good game, well done, you managed a lot in 7 days.

One small bit of critique:

The dialogue is always centered in the dialog window, so when it appears letter by letter it is constantly shifting to the left, making reading it while the text is appearing borderline impossible. It would be better to either have the text be left-aligned, or have the hidden part of the text be replaced with spaced so it is not rendered in the screen, yet takes up the space so the text doesn't move (the latter option works only with a monospace font).

Also in the end-scene after the final bit of dialog you can interact with the bed again, despite both being invisible.

(+1)

I'm glad you found the game alright. Yeah... I was inspired by "Everywhere at the End of Time", but I wasn't expecting the game to come out as dark as it did...


As for the advice you gave, I'll be sure to remember and utilize them in future games I make. I'm not so sure why I thought center-aligning the text was a smart idea lol.

Also, ty for reporting the bug in the ending. I tried my best to remove as many bugs as possible, but I guess some slipped by.