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That felt really complete for a such a short game jam. Seems like you got through the story you wanted to tell in time.

Most of the minigames felt like distractions when I just wanted to continue the story. But I wasn't expecting there to be a battle at the end. The final boss was actually pretty fun to beat too. Good job!

I actually had this exact vision for a game boiling inside my head for months, but I just never started cuz I didn't think it'd be worth the time. But when the game jam started, and the theme literally matched my idea perfectly, I knew this was my calling. My goal never was to create any innovative gameplay, but to tell a fully fledged story, backed up by a colorful world. It was a very ambitious project, but I barely managed to finish it in time, and I'm glad you enjoyed it~~ ^^