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I really like the visual style, you've used some good colours and the shadow is really cool - it works so well. The orange square explosions are also really cool, a great little effect.

I think you need to speed up the starting gameplay by about 2-3x, it takes a good 90 seconds for the gameplay to start being fun 😅 I also have no reason to stop shooting, so an autofire option would be a good addition (and accessibility consideration)

For the game feel, there's a good start there. But all of the bullets need to be 5x the size, it feels like I've got a peashooter and I'm doing absolutely no damage at all. I think you also need some sort of sprite flash to indicate that enemies are taking damage, and a bunch of "popcorn" enemies that die in one hit!

I think once you've juiced it to hell and back, this will be a really nice little game :)

FYI this doesn't work on firefox!

Thanks for the feedback,

Yes, you are absolutely right, the game is a little slow to pick up in pace, and it could have been juiced up a bit more.

Did you get to unlock the beam weapon / laser after killing the boss 2 or 3 times? It should make all the little enemies turn into "popcorn".

I have just tested it on Firefox and it works fine for me

I killed it once, didn't really see much of a reason to keep going if I'm honest! It was such a slow start, once I died I didn't really have a desire to do that beginning section again.

Hmm, maybe it's just macOS/Godot then? I assume it was made with Godot - all the other Godot games in this jam had the same issue. It gets about halfway through loading and just stops :P