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Good job on the art! The puzzles were fun enough, the movement felt good to the point where I felt I could speed through the levels if I felt it was too easy, so I had an awesome experience. The dialogue was cute too.

I'm happy to see one of those games in this jam that feels like it would be quite a challenge to develop (think of all the puzzles and all), yet where the dev chose a scope small enough to where he could finish and polish the game on time for the deadline. Awesome work!