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-LOVE the music

-love the little details (the blood splattering on the walls during battles is fucking brilliant)

-love the pixel art...for the most part. battle sprites are gorgeous, the overworld looks rather amateur. then again, I'm one to talk lol

-based for referencing twin peaks

-writing is a bit, idk how to put it, predictable? it's pokemon but edgy and is actually about drugs; that gag has been done to death. granted, this is definitely far and away the most competent execution of that idea, and I get that it's not ACTUALLY a monclone, so touche

-battles kind of drag, but it's not quite as egregious as it is in some other RPGs, namely pokemon itself 

overall, I like this a lot. I'm none too far into it, but this is already very very promising

(+1)

The plot develops a bit more further on in the game, there are some funky things going on which are more interesting than the apparent initial premise. The bad pixelart is mostly done by me... the good pixelart is done by a friend of mine, Kavvan. I have improved somewhat since then but the quality is uneven. Battles are pretty much deliberately slow, but instead, looking at the overall game, many encounters are unique. Combat gets more complicated further along.