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(+2)

Its been made in the unreal engine, so technically it's still 3D game with complex lighting. I'll think about how I could improve it

(1 edit) (+1)

Thank you for adding settings to improve performance on potato computers. But for me nothing changed and apparently not even visually, it remains at 5 - 7 fps. :(

The game has low fps even in the game menu. I wanted to know what could be consuming so much graphics processing, even with "nothing" on the screen. 

(+1)

I found an old laptop with a similar GPU and also have ~10 fps, but I found a quick solution

in game switch to 854x480 windowed

in file

C:\Users\[username]\AppData\Local\CaveBlackout\Saved\Config\WindowsNoEditor\GameUserSettings.ini

repleace:
[ScalabilityGroups]
sg.ResolutionQuality=80.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.ShadingQuality=0

This trick should also work in other games made in Unreal engine

(+1)

Wow it improved a lot, thank you!