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(+1)

>stuff using shaders are used for the first time

pool your fireballs! it will most likely resolve this

>Does the screen wide flicker happen when turning on the automap by any chance? 

yes, but that's something else. the light flicker does seem like a "light source" object messing up. i couldn't catch it or manually replicate it, though

for the AI - you can always invoke movement when they become visible (meaning the player is in their action radius).


>Did you notice the character button next to the potions turn red on level up, or is it not obvious enough? 

i did not. this is something incredibly hard to get right - i didn't even find a solution for TOK - nobody notices when you levelup or get new combat arts. truly vile.

related to this - i forgot to mention that it's very strange that your EXP bar is top left, instead of being near the rest of your UI. 

(+1)

Finally saw the light flickering with my own eyes thanks to HurriCreates stream. So i noticed it happened in the dungeon, but not in the starting area. Can you confirm this? Possible cause could be the world environment for the mines having both fog and volumetric fog. The town only has the fog, so maybe theres some fighting between the two.

(+1)

can confirm it only ever happened to me while moving + while in the dungeon. it doesnt happen if you stand still (at least not to me) and never in town (but i didn't spend that much time in there.