What's new:
- Key-based alchemy mixing (deprecated menu-mixing for the time being)
- Manual menu: lets you view information on game entities after unlocking their entries
- Persistent player data: session data and unlocks are now permanently stored
- New chemickals: Blearing Fog and Silencing Agent (latter doesn't affect anything right now)
- More gameplay balancing
What's next:
- Weapon upgrade system
- Run buffs system
- More enemies (finally!)
- Improved dungeon generation
- Visual improvements