The enemies ain't playing around! I'm trying to figure out how to implement a decent difficulty system to make them chill out a bit for lower difficulties.
Although I'm probably also making it harder than it needs to be by not properly explaining some of the gameplay details like dodging while you're knocked down, or blocking while you're stunned.
Were you using Keyboard/mouse or controller btw?
And thank you for trying it out. I'm glad you like the atmosphere, it's probably the only thing that really got improved for this DD.