Something that would be *very* useful is knowing the energy cost of my actions. I definitely didn't expect a single action to take 13 energy and cause me to faint, since they seem to usually be around 5-7.
I've been thinking about implementing some 'upgrade' which you could obtain to see the energy cost, though I don't really remember an action which could take 13 energy, what was that?
It was some work event in the club. It's possible it counted as multiple actions because I chose to do the extra thing, which was getting fucked in the restroom, but if so... the energy amount wasn't deducted until after both actions, so that may be a bug?
This is definitely still bugged, but I know exactly which interaction is bugged now. Claire's Extra scene takes energy *twice*. It takes 10 then takes it again immediately after. So it can never be completed without losing all your energy.