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The texture files are saved using GIANTS own texture tool which is what they recommend for both PC and Console.

Hey Bill, just a note to tell you I managed to resolve the issues on console by adding a normal map, oat_normal.dds from the basegame files to the oat_mat material. Might be an idea to update your pack to add the normal to avoid the same issue on other maps in the future

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Thanks for letting me know. Will sort that out and re-upload a  fixed version.