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Im not sure if this counts as a bug, as i have kind of figured it out....
But your VN has non-standard button input, for example, Most VNs run off of Renpy, and thus the space button or a mouse click will advance to the next scene or dialogue; or the Control key will speed advance or "skip" manually while the tab key is auto skip; The "H" key is used to hide the dialogue and UI; and a right-click will bring up the save menu.....
For your VN the Space key functions as the hide UI, and it was rather jarring as i thought that something was wrong! If there is a way that you could either show your custom key mapping, or allow users to change the key mapping it would be a lot easier to navigate! i havent figured out any other inputs as of yet, as it took me a few minutes to figure out i was hiding the UI and not advancing in the "chapter one" opening screen! i thought the game was bugged and i was trapped in a loop!
i am unsure if this a difficult task/undertaking.... So i apologize in advance if this is a suggestion that you can't consider. Having custom inputs is absolutely fine! i just have no idea what inputs do, or how to find a mapping so i can learn or change to what i (and i think most VN readers) are accustomed to!

Yes, I understand. Most people really have problems with buttons. My VN engine is not Ren'py, I'll consider changing it. I think having custom key mapping might be impossible for me right now. Maybe I should show what some controls do. Thank you for your feedback!

Ah yea, i knew this VN didnt run on Renpy, but a lot of Vns do, so i was just giving examples of the usual key set up!
I think having the Controls under the settings would be great!
i figured out that the "a" key does advance the dialouge, but its slower than mouse clicks, which is odd... but it works!
Anyways thanks so much! ^^