The game's fixed. You've changed a lot since, and the gameplay is a lot more unique than the last time I played it. I enjoy the stealth/scavenge/drown focus, as it fits the castaway theme very well.
The boring pipe redirection journeying is still the weakest link here. I think I might have softlocked myself by using a key on a wrong door, but I'm already too sick of this dungeon to scour it again for something I might have missed. I already crafted everything so I'm assuming the game still ends on the same boss anyway.