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Dope ressource management concept, despite of the game being half-playable right now.
Also digging the 50s toon artstyle. 👍
Maybe the "character select screen" clusters too much stuff in one screen. Even at 1080p fullscreen, it's hard to read the descriptions. IMO, just showing one card with bigger text, and just switching/swiping between the cards would have been OK.

Thanks for your feedback! The 2.2 executable should be more fully formed with the game's rules and the like. As for the text, that's a full "my bad" in the creative process. 

Might be better in fullscreen though!