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(+1)

Oh I was trying to use the itch.io app but my real save was on a downloaded game. They went to different user accounts.

This would read better as "You sense it, don't you?"

Sorry in advance if I repeat UX feedback from previous DDs, UI work has been my day job for years and my brain is hardwired to note this stuff.

Upon saving my changes when setting perks, I receive no feedback that the save worked. The button should IMO grey out once perks are saved since it's no longer valid (nothing to save).

I see the new blue selection item in the menu. Perhaps the selection icon shouldn't be shown if there's nothing to be selected? At first I thought the shiny blue thing was an item of its own!


The description of a moused-over skill remains even after I've left the Skills menu.

When I hover over an enemy, "X" to me says "cannot attack." Perhaps the sword icon from the bottom menu would be a more descriptive fit?


I wanted to go from fullscreen to windowed but this is what I end up getting as the whole window when I do that. If I expand the window it just fills with black. The game became unresponsive and I had to close it.

All feedback is appreciated. The game is heavy on menus and yet I haven't spent nearly as much time on UI as I should have.