-Visuals are well put together.
-Can attack enemies through walls.
-Using the steam(fire+water) charge will still cause contact damage if it runs into an enemy while doing so, or so it seems. That might be fine, though I would have the player be invulnerable until it ends.
-Vertical melee having less range(range of movement?) than horizontal doesn't feel that great. It could be gameplay, but it doesn't add much of anything for me.
-Magic gameplay is alright, though mostly due to the easy enemies there isn't an incentive to change magic besides whim or to destroy an obstacle.
-When closing the magic selection, an empty box appears in the lower center of the screen. I'm pretty sure it's the same as the magic cast bar.
Seems good, keep it up.