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(+1)

Hell yeah enginedev planedeving! For reference, I played with a gamepad.

Some notes:

  • Physics are a lot more sluggish than I would expect, especially in roll. The real jet would actually be way more responsive in a roll, especially at speed.
  • The SARH style missiles are a pretty cool idea and make it feel kinda like using guns but with missiles.
  • Speaking of guns, sometimes it felt like I would sweep a target with bullets but to no effect.
  • I love love love the way planes are visible in the distance.
  • The demo starts with cure girls in a hangar between missions. This is a good idea.
  • I like that the blackout mechanic is there, but also not overbearing and kinda just for flavor.
  • There's a bunch of issues with the UI with where buttons gets placed when changing resolutions and sometimes disappearing buttons.
  • I'm not sure if the gamepad controls can be rebound, but it was hell on me having the triggers be throttle, and the bumpers be yaw. 
  • Runs perfectly smooth!