Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Might want to  consider using deltatime for minigames, the pointer moves impossibly fast without  it. since deltatime makes it so processing speed  is  irrelevant.

The speed of the pointer decreases as your sword skill rises. There's only two which are supposed to be near impossible, though both are beatable and have some special dialogue if you manage to.