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I really liked the atmosphere and the aesthetic. This was a well produced prototype and I can't wait for more. Here's my feedback:

  • I don't like the aerial sprite of Miraella, she has her arms so apart she almost looks like she is doing this.
  • I can keep walking to the right on the bridge instead of being stopped at the transition point.
  • The X key should be able to close the succubus stats page, but I have to use right click.
  • I don't think the grid movement is good for this kind of game? Feels very clunky.
  • The combat is not engaging as it is now, too simple and easy.

Btw, are you planning on adding f/f content?

(1 edit)

Thanks for the big feedback! I will consider to fix these points in later updates :)

The f/f will be a separate mini-game fighting another succubi to drain their power.

One more thing I noticed:

You can still get into the house where is Succubus Queen is even after her scene. That gets you soft-locked because you can't leave this place and after repeating SQ scene you just get a black screen. 

Oh okay, thanks for the tests! Missed few  event tiles to block paths it seems!