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(+1)

thank you for playing!

>Treasure Hoard

are you saying that you have (or at least come close to have ) beaten the game? if so, i am thrilled to hear it! you're 2nd to do so after TGIG dev, well done!

as for the bugs:

>I briefly soflocked my game[...] golden idol

did you, by any chance, feed it a fetish idol? TGIG had the same issue, which has since been resolved.


>There were also a couple of incidents of mouse inputs not picking up after loading a save,

this is new to me. i'll mess with saves and see if anything is amiss.

>On a different note, I got kind of screwed by the lack of item permanence a few times

yeah, it's something i spent this morning thinking about. for the steam demo and previous versions, it didn't matter as the game wasn't long enough for this to have any consequence. now (and especially since there exists a hub area), it's something that is required. it wont take much effort, and i will have it by my next major update in february.

>However, I'm sad to say that stacking AGI kinda blows. 

did you play with a bow? i'm thinking about having it also increase melee attack speed. it might make for interesting builds....


the fanart is incredible, and i am blessed to have received it. thank you. i will treasure it forever.

(+1)

I did beat the demo up to the latest level. However, I ended up doing a melee build because of the aforementioned AGI related disappointment. I've done ranged builds before but not this time.