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Solid game; you've nailed the aesthetic. I got to draw the curtains and then died when I jumped back down.

The crosshairs are hard to see. The text for ammo/health is too tiny to read and they look interchangeable

Enemies will just sit and get shot as if they had cover if there is a short obstacle between them and you.

Circle strafing is the answer to every enemy encounter, but that's fine for a first level.

Overall the only problems with this are the ugly UI and title screen.

Thanks for that! I'll take all of that into consideration. There's still heaps of polish to go.