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This game was really neat! I liked how the approached to each changes based on which items you have, although it certainly feels like many of them can be cheesed by having certain items available (although that's definitely a part of the fun!). Some of the base movement mechanics seem a little janky. They're very interesting, but the controls to activate them can definitely be weird at times. I found myself often missing walljumps, as I like switching keys the moment I jump. Maybe some sort of leniency, like coyote time but for walljumping? Anyways, this was really fun to mess around with!