Linear / straightforward storytelling game. The cute SFX spark joy and really engages the player. More importantly, they sound "appropriate" for whatever activity is happening (eg. pounding the mochi is accompanied by quick bass sounds). The tempo is also wonderfully thought out, "12 hours" go by so slow compared to "30 minutes" compared to "99 poundings". The quickening "pace" also builds up the player's expectations towards the endgame. Well done!