Very fun gameplay! The movement felt really smooth, having a good amount of speed to make you feel fast while still being responsive enough to be able to avoid enemies or obstacles. This paired with the camera mechanic was a fun combination, and I appreciate being able to use the camera at a range or even defensively similar to the photo games.
I like how the enemy variety mixed up the different movement strategies you have to use to avoid them. I especially like the effect the Miko lasers have on the decision-making of your movement.
The spawn scaling of the enemies resulted in there being a lot on screen at a time, but because of the health regeneration from taking photos, it felt like a fair amount of scaling.
The introduction of tougher enemies as the levels went on was also really nicely done, and the boss fights were very interesting to play through.
The visuals in the cutscenes, portraits, and gameplay are all very pleasing to look at and the game also sounded great. Oh man that music 👌!
Very solid entry!