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Won’t run for me, crashes the browser (both chrome and safari)

hun? ok thank you for the feedback any error message?

Unfortunately can’t get anything before it freezes. I checked if it’s on my side, and apparently it is a common issue in Godot if the physics settings are set to use multithreaded physics on HTML builds. That’s at least the most common google solution.

thank you so much il disable that for future jams