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(+1)

Had a blast! I like the extra depth given by the "pogo mechanic" to the flight simulator genre.

A couple things that may be important:
- I found myself wishing there was a height gauge, or background details (like for example, a different sky colour, or higher mountain peaks) that'd tell me better that Orange's about to hit the ground.
- I think you cannot AT ALL un-cheat teh game once you toggle it... Wanted to see the ending, got the game on perma-easy mode
- Barring Cheat Mode, maybe there isn't enough (skill-based) stuff to keep Orange going?  My very best run scored 269482 points, and apparently that's not enough for the ending.

All in all, the basis of the mechanics got me hooked! Didn't expect to spend 20 minutes crashing into flying birds.

(2 edits)

It shouldn't perma-lock you onto cheat mode, i'll see what the issue is.
I realised that hitting the ground in story mode puts you in endless for some reason so i'll try to fix that.

~edit below

fix has been uploaded hope that i can upload it and follow the rules.

I think i figured out what you ment when you said you were perma-locked onto cheat mode, After you game over and you return to menu cheat automatically turns off without the player doing anything, the player can then turn it back on if they wish. I think this might have lead to some confusion and i'm very sorry. this would take quite a bit to fix so i haven't sorry.