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(1 edit)

Perfectly functional breakout-like. My only problem with this game is ball visibility, especially with the coins. Overall, I think these coins being everywhere is just annoying and don't add anything to the game. The appeal of these games is to break blocks; distracting the player to pick up a thousand bonus objects with every single block destroyed is a constant diversion that detracts from the core gameplay.

(+1)

Hell no, this mechanic will stay, I have plans for it, it is really satisfying and cool-looking, it makes gameplay more strategic and slower-paced and this is the hill I am willing to die on.