Perfectly functional breakout-like. My only problem with this game is ball visibility, especially with the coins. Overall, I think these coins being everywhere is just annoying and don't add anything to the game. The appeal of these games is to break blocks; distracting the player to pick up a thousand bonus objects with every single block destroyed is a constant diversion that detracts from the core gameplay.
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BustBall's itch.io pageComments
Title music was a jump scare. Maybe consider fading it in, and half the normal volume.
Otherwise it's a game that plays like all of the other games that are just like this.
Simple and honest game, I reach level 11 with magnets and canons, it was fun. I don't have complains.
>I was able to collide with the ball under the platform and it didn't die
>Music, graphics, effects, and more was really well made, great game feel. Main game doesn't have any music outside the titlescreen
>Only two hearts to start with? Then why show 5 heart containers?
I like it. It has some bugs but it has a lot of potential.
Title music is way too loud.
As someone else said, silver coins are a bit too similar to the ball.
Other than that, a very solid game in its genre!
Sweet graphics. It's pretty nostalgic, particularly the lack of music, which reminds me of dx ball. Only critique is that the silver coins are too similar to the ball so it's hard to tell where the ball is when too much shit is falling down. Also, did you really have to make the description sound so suggestive? lmao
This is clever in a lot of ways.
I kept replaying even after dying just to try it more.
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