The Work is really amazing and have been a great asset to my Game!
I would like to tell you this -
When there's no network and I play the game - Inside Unity Editor
it gives me Debug.LogError and Pauses the Unity Editor-Playmode. Is there a fix for this inside the settings/the leader-board script in this case?
LeaderboardCreator] Failed To Connect
UnityEngine.Debug:LogError (object)
Dan.Main.LeaderboardCreator:LogError (string) (at Assets/LeaderboardCreator/Scripts/Main/LeaderboardCreator.cs:270)
This stops the unity editor - playmode
Also can you help with this - suppose the server is down and I want display it on screen, which method shall I call from your script that will help me return those value. ThankYou!