Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I tested on Voidigo (where a VM build takes 5 minutes) and did not observe the effect.

MyBuilder-preferences.json are as following:

{
    "reuseTab": true,
    "saveCompile": true,
    "stopCompile": false,
    "displayLine": false,
    "forkArguments": "-alt",
    "forkInSideView": true,
    "showRunAndFork": true,
    "useVirtualDrives": false,
    "cleanOnError": false,
    "cleanAfterRun": false,
    "runtimeSettings": {
        "Stable": {
            "location": "C:\\ProgramData/GameMakerStudio2/Cache/runtimes/",
            "selection": "runtime-2023.8.2.152"
        },
        "Beta": {
            "location": "C:\\ProgramData/GameMakerStudio2-Beta/Cache/runtimes/",
            "selection": "runtime-2023.800.0.410"
        },
        "LTS": {
            "location": "C:\\ProgramData/GameMakerStudio2-LTS/Cache/runtimes/",
            "selection": "runtime-2022.0.0.12"
        }
    }
}