I tested on Voidigo (where a VM build takes 5 minutes) and did not observe the effect.
MyBuilder-preferences.json are as following:
{
"reuseTab": true,
"saveCompile": true,
"stopCompile": false,
"displayLine": false,
"forkArguments": "-alt",
"forkInSideView": true,
"showRunAndFork": true,
"useVirtualDrives": false,
"cleanOnError": false,
"cleanAfterRun": false,
"runtimeSettings": {
"Stable": {
"location": "C:\\ProgramData/GameMakerStudio2/Cache/runtimes/",
"selection": "runtime-2023.8.2.152"
},
"Beta": {
"location": "C:\\ProgramData/GameMakerStudio2-Beta/Cache/runtimes/",
"selection": "runtime-2023.800.0.410"
},
"LTS": {
"location": "C:\\ProgramData/GameMakerStudio2-LTS/Cache/runtimes/",
"selection": "runtime-2022.0.0.12"
}
}
}