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(+1)

Been playing version 2.8 for a while now.

- Hidden curses should not show up in the heroes goal list. I know my "one to all" crown has a curse that it triggered when the hero reaches level 4, so I can easily avoid wearing it when I'm close to that level.

- The mimics also show up when you interact with them, before you try to loot the chest. Better just make a chest curious, with a probability that it is a mimic. Thus, you would get information like "20% loot, 70% nothing happens, 10% cursed item".

- The lust system is balanced a little bit better, still I only reach high values in submission. Maybe this is due to my play style, I tend to kill fast, but I love to try new items, and cursed items can be really sticky.

- I really like the new personality/quirk system, feels much better than the old one.

(1 edit) (+1)

The first two are fixed by now in v2.83, mimics pretend to be normal chests, and the hidden items are correctly hidden.
The lust system needs some balance, like many other things in the game. It will happen eventually.
And thanks!