Since I played it before, my plan was to test out the new areas and new time powers.
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The underwater section took me the longest. I am not a fan of the water movement. That area might be too easily accessible to new players who are still not used to even normal movement. Backtracking was not so bad, but I wish it just was not there.
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I tried to do the section with fire pillars with the projectile power, but I think I ended up softlocking myself. It never went back in time enough to give me an opening even with sprint. I am sure I just got the wrong idea, but I am just letting you know getting to the middle is possible like that.
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I enjoyed the scale puzzle, the room after that not so much. The rewarded power I got is cool, but I never found any good use for it. It seemed to work on some tentacles in later area, but twisting didn’t actually move them.
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I also got the cloning power in the lava area. I guess it’s main purpose is to help deal extra damage. I am happy I did not have to backtrack that section.
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I stopped playing when I got to the “modern” area. I felt pretty drained doing all that in one sitting. I used sprint more than back in DD when it was unlocked from the start. My most used sub power was the projectile.