Not a lot to do, but plays surprisingly well and is pretty Fun.
I liked that I could close the Doors again, open the Curtains, push the Mannequin, all the small extra Interactions.
Water didn't seem to refresh, so I ran out after a While.
A Way to drop your Tool would be useful I think, instead of always having to have a single Toolstand for it.
I seem to be able to carry a stack of infinite or at least massive amounts of Things. I think it'd make more Sense to limit it to a few, maybe 8 or so at max. And stack the Sprites overlapping each other to minimize Stackheight on Screen, should still be readable enough.
No Idea where you plan to take this later, but I'd like to find out.
Some of the Graphics could use a little bit of an overhaul, and I think you could maybe make more use of overlapping Tiles. Maybe.
Edit:
After reading some Comments, figured out how to pass Time. Don't know why I didn't think about trying the Bed at all. The watering System with Watermelons giving you max Water and automatically Watering whats there, with you choosing what to and not to water, instead of having to do the watering yourself, is interesting. Takes a lot of Time off, and moves it into more planning, might tie in well with the Rest of the Game, depending on what you're going for.
Pulling up the Sheets really is adorable.