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(+2)

Thanks! This was actually meant to be a roguelike/rythm game/endless runner crossover and we had some cool ideas for both progression and replayability. But of course time constraints forced us to heavily narrow the scope. And I spent 2 days just creating the bridge because I wanted it to be both nice and destructible. :P

(+2)

And it IS nice and the destruction and camera shaking adds so much to it =D

But.. there is no screen shake. :D

We planned to make it but there was no time left. Maybe the tentacles hit so hard your entire monitor is shaking? :P