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>refresh cost silver skulls

that's a good starting point for sure, if i don't come up with anything else i'll try that.

> not really getting harder, at least in the mid game. 

yeah, i really do need to buff up the enemies in the midgame - mostly just the bug levels really. i'm going to redo that entire section since i don't particularly like how it turned out, so i'll use that opportunity to buff up the enemies. i think the upper halls and the skele pit are fine, mostly due to the priests' projectiles

>alchemikal tables on the minimap

will do this