>refresh cost silver skulls
that's a good starting point for sure, if i don't come up with anything else i'll try that.
> not really getting harder, at least in the mid game.
yeah, i really do need to buff up the enemies in the midgame - mostly just the bug levels really. i'm going to redo that entire section since i don't particularly like how it turned out, so i'll use that opportunity to buff up the enemies. i think the upper halls and the skele pit are fine, mostly due to the priests' projectiles
>alchemikal tables on the minimap
will do this