This game was a Crazy good game! The only issue I had was that the dogs are so fast and small that it's both difficult to outrun them and hard to hit them while running around, so I found the best way to defeat them was to cheese them (by either finding a spot where they're forced to jump and jumping over that gap repeatedly or by standing somewhere they can't reach). While I still enjoyed it, I felt it did take away from the enjoyment of the "movement" part of the movement shooter, but Idk maybe its just a skill issue on my part.
Regardless of that miniscule nitpick, I had a great time playing this! I enjoyed the movement options, and it enjoyed the challenge of the final room. It reminded me somewhat of some of my favorite old arena shooters like unreal tournament, in that the weapons (or in this case their element) needed to be changed for the situation, and remembering where the health pickups were was key. I especially found the frost element and the purple magic(?) element to be useful (and reduced the need to cheese the dogs)! I liked how the assault rifle had special effects that interacted with the elements, and how that encouraged me to shoot more often rather than trying to aim all my shots! Overall, a lot of good mechanics that interact with each other in fun and interesting ways, glad I got the chance to play this!