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The minimap is AMAZING, and you fixed the last bug fast. But alas, I found more bugs.  I hide secret rooms in my game behind black events, but those events are not full opacity.  They also don't layer right and so they reveal what is hidden beneath. Two layering issues - the edge-fade for each even doesn't overlap right, and the edge of screen doesn't have events overlap at all.  These will be 3 sections of code. You can see all three issues clearly in this screenshot...

I gonna tackle this one! Right now, I cannot tell you how long it will take, though. 

(+1)

Thanks!  These fixes will take this minimap to the moon!  It is already such a wonderful addition to my game.