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Nice graphism! Like the feeling of creating the cable. Except the "do not cross" challenge, what do you plan to do in this game?

  • fix the level generation so that it is solvable (also add some values to make the generations less bland).
  • add nodes that you need to feed the wire through to power it.
  • allow wire points to spawn on the grid too.
  • ui, level changing, sound.
  • also a couple of bug fixes too