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(+2)

There's a really neat game in here, but the luck based elements on terrain/bullet placements kinda kill it for me. Feels like there's too many really awkward if not outright undodgable situations that can crop up, and the fact the first 75% of the game is really easy except for the random walls doesn't particularly help.

Would be really curious to see what this feels like with a post-jam update, though.

I'll try to make it fairer. Thanks for play!!