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Hi, first off, I'm new to these solo RPGs, and fairly new to RPGs in general, however, did play D&D in the early 1980s. So, I'm just working on wrapping my head around the instructions and have a question or two, probably with obvious answers, any way, here goes.

Q1) In the mission generator, I assume you roll 1D6 for each, Objective, Target, Location, and maybe Oracle. So following that, what is the Oracle specifically, is there a specific one with this game?

Q2) You mention defining a Knack, does one just come up with something, say Survival Expert, or, Pro Boxer? Does that give a +1 to the appropriate stat (+1 on survival for Survival Expert or +1 on Fight for the Pro Boxer)?


So far this is looking very interesting.

No worries, I love to answer questions!

A1) I'm not quite sure what you mean. The Oracle is mean to facilitate you answering questions about the game as you play to add more depth. Such yes/no oracles are used quite often in most solo games.

A2) You have it exactly, though a Knack should not be so general that it always gives you a bonus. It should be specific, like goblin hunter giving you a +1 against goblins, or revolver expert giving you a +1 when weilding a revolver. In your examples, Survival Expert I would say is too strong, and Pro Boxer I would only give a bonus in combat when you aren't using a weapon.

Hopefully those help!

Thanks for the answers, I wasn't sure what an oracle was and if it was part of the instructions or something separate. I found out a little more about them since asking the question. 

For the Knacks, that's what I figured. In the case of survival expert I see it as giving a +1 in the survival related rolls, and I agree with the pro boxer being a bonus without a weapon.

I spent 2 hours playing last night and find it quite interesting and very open and fun.