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(+1)

Though at first I thought it was a bit broken, after a couple tries I was able to get past the second room frame. An interesting idea of a game, combining these two genres! Though still a little rough around the edges in terms of falling off the edge or being clear how to jump up to a next stage when there’s not another platform. From the art perspective (this round’s theme), was a simplistic - could have used a little supporting animation on the characters or movement.

(+1)
Thanks for the feedback, I made the game 2 days before the end because it's a little broken


Значок "Перевірено спільнотою"