Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Very unique puzzle platformer! I had a lot of fun with this game. The variety of different items you can control that provided their own way of solving the puzzle was really enjoyable. This also fits really well into the jam's theme. I just wish there were more levels! The signal booster seemed like a really cool concept that we only get to experience for the final level.

Some feedback I have about the game:

  • The toast shooting sound combined with the robot destroy sound jumpscared me the first time from how spontaneously loud it was 🍞 
  • The drone was sometimes harder to control when holding a box and would fight against my controls trying to float away.
  • At times it felt like the character can double jump, not sure if this is because of the collider hitbox detected the ground before actually reaching ground? 

Aww, thank you so much for the feedback I'm really glad that you like my game and enjoyed it :D

for the feedback you have suggested to me.

  • About a shooting bread bullet and robot destroy sound I really agree with you that the sound is really jumpscared and too loud and I've fixed it now and will publish in another version with more level. 🥖
  • Also, I have a problem with the drone physics after they hold an object too, and I'm going to fix it as soon as I can. 🫡
  • For a character double jump it shouldn't be like that, and I never found it before but I will recheck it! To fix it in the next version.

PS. About this version at first, I wanted to make this game have more levels like 8 - 10 levels. but I've struggled with level design... because I have no experience in level design before and I had no time to think it too much during the jam about then it came out for 5 levels as you see.