Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi, I played up to episode 2 yesterday and find the game quite charming so far. The idea as well as the graphics and music. However, when I wanted to continue today, I noticed that there is no savegame. Is it not possible to save on an Ultimate64? I have now tried both options ("Cart" and "Disk"). The game claims to have saved. But there is nothing there. Am I doing something wrong? Unfortunately I don't have anything like a Kung Fu Flash. I also noticed that I have a full 60 minutes after a game over and still have all the items, so I don't have to start from the beginning. Let's not misunderstand each other: I think it's a good thing, precisely because some people criticize the time limit - and in my opinion it doesn't really have a negative impact with the solution I mentioned. But here I wonder whether this is really the intention or just the result of the fact that the save function doesn't work with an Ultimate64. A brief explanation of the whole thing would be great. I would like to continue playing ... but first I want to know how I can save. Thank you! :-)

You have to save the CRT back to the usb stick. Press short the power button to enter the U64 browser then press F5, go to "C64 Machine" and choose "Save Cartridge", enter a name and your done. 

https://www.forum64.de/index.php?thread/143149-spielstand-zak-mc-kracken-wird-ni...

Thank youuuu! :-)

Thank you so much for replying back to Harald with a solution to his issue. Cheers

Thank you so much for trying out Yeti Mountain and I hope you continue to enjoy the game. I see that a member of community has already responded to your issue. The team is currently working on another build of the game that will add unlockable restart points in order to help with situations where a player saves a game with only a small amount of time left. Good luck with the lava zone in episode 2 ;)