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(1 edit)

Interesting take on the network theme! loved the literal use of the mycelium network. And great work on the art.

(Didn't get the part about paying 20 for a bit more on going back on the day. Anything I missed? I found it okay to just go "next day" each time.)


EDIT: forgot to add about the nice idea of making the forest bloom as a spectacle!

(+1)

Thank you! I did so much research for this jam. XD I wish I'd been able to represent it a bit better. I'm hoping I can update it so it's more clear that the minerals are being freed for use by the trees and traveling through a network to the tree roots. For now it had to stay abstract.

Yeah, the option to buy more energy was a rushed add I didn't get much time to think about design wise. I'm going to consider the energy budget and economy going forward. I basically didn't want players to be locked out of succeeding, so I figured paying for a bit more energy to finish off a tree might help.