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(+1)

Nothing quite like the holiday to take one's eyes off the ball.

And now that I'm back at this, I realize that I should make this game for portrait mode. Or should I keep it as a desktop/browser game? I don't know. Can the game work in both modes?.... it would certainly mean a different challenge in each orientation.  Below are shots, as it is now.

Current dimensions are 800x600. If I make the dimensions 800x800, then just center it on the viewport... would that work? Thoughts? Mission design would be wonky. On the other hand, I could just rotate the combat layer 90degrees for portrait. ... thinking...