Nothing quite like the holiday to take one's eyes off the ball.
And now that I'm back at this, I realize that I should make this game for portrait mode. Or should I keep it as a desktop/browser game? I don't know. Can the game work in both modes?.... it would certainly mean a different challenge in each orientation. Below are shots, as it is now.
Current dimensions are 800x600. If I make the dimensions 800x800, then just center it on the viewport... would that work? Thoughts? Mission design would be wonky. On the other hand, I could just rotate the combat layer 90degrees for portrait. ... thinking...