The music is an absolute bop, the artstyle is really cool, and it's pretty fun to shoot stuff and watch my turret grow. I just found myself getting a bit bored and annoyed as the game continued for a few reasons:
- The distinction between friendly objects and damaging objects isn't very clear because they're usually just circles of similar colour. I'd personally make the enemy projectiles spiky.
- The game's difficulty growth is sooooooo slow. Wave 7 felt basically the same as wave 17. I think it should get harder faster.
- I think the different weapons you pick up and store should be able to be mixed. Like a rocket that then takes on a piercing quality or something. What Im describing is probably a huge balancing issue, but I really feel like stored items should affect the item being used.
- There needs to be more types of enemies with types of behaviours. Obviously you guys are probably working on that, but I would like to do more things for wave after wave and to have more variation between them.
Despite those complaints, the game is good fun as is, and I see great potential for the future as well. Keep up the good work.