Who needs to used quarried rocks to build anything when I can just live under the shadow of my rock pile?
I too ran into the transporter getting stuck, which is a shame because the _moment_ the UI launched I knew this was going to be an awesome nostalgia experience. I'm begging you to please continue this project, this looks like so much fun as more of an "idle SimTemple for NES" game which I didn't know I needed so badly.
Also: I see you used Godot as well. Any chance you can export to web? It will definitely be easier to check out by simply refreshing the web page instead of downloading new files. Only trick to know is you need to name the produced .html file "index.html" instead of "<gamename.html>" -- after that, you zip up all the files Godot exports and uploading to Itch, then check the "this can be played in the browser" box.
Well done!