Thanks for letting me know! I've updated the build to remove the issue. It should be up in a moment. Sorry about that!
Thanks dude! I'm glad there seems to be a positive consensus about the demo! I definitely spent a lot of time making sure the game doesn't break based on what you throw at it, so I'm also looking forward to seeing how it goes from here!
Also if you haven't tried it, keyboard controls can be remapped if they felt a bit too unweildy at first!