hey sorry i haven't replied earlier but
2- that's exactly what i was going for! situational damage increases/decreases are going to happen (ex. someone who's perfectly healthy will definitely hit harder than someone who's beaten and bloodied), so i figure there might as well be a way to include that
3- now that i think about it that's definitely true- i can see some portrayals of ""insanity"" being generally concerning. i'll be sure to read up on it and try to handle it respectfully
thank you for the advice and kind words!